BK - Black Knights

Hardware & Software - dm_bk_obey2010

[BK]Anticitizen1 - 19.03.2010, 15:09
Post subject: dm_bk_obey2010
hey knights Smile


by knowing u love the killboxes

dm_obey is now upgraded to dm_bk_obey2010_rc2 Cool

a midsize killbox

completly rebuild from one of my very first maps (was about time)
now its more compact, has better fps and jump-pads are replaced by lifts
weapon positions, lights, textures and the map-layout itself changes for better look n gameplay

fixes in rc2:

fixed supercharger not working correctly
increase trigger hurt in front of the charger activated by button

forced all physics to start asleep
for performance reasons
avoids engine needs to compute all physics behave on mapspawn

other changes:
rescaled [BK] physbox to 80% of its size.. (better to handle now)

change green laser-beams behave to straight beam

build for gravitys around 500 +/- 100 (500 is a good value for the jumps in this map)


and has....

16 spawnpoints

5 lifts / 4 for jumps .. 1 for next level access

2 ladders

1 ballspawner / 3 balls with 80 sec respawn time

1 supercharger

1 button / switching on trigger-hurt for supercharger lovers.. .)

+ crow


weapons:

stunstick
crowbar
slams
grenades
3X 357
3X x-bow
4X shotgun
4X ar2 (2X orbs)
lots of physics (BK+A custom phys)
and new .) [BK] custom skinned explosive barrels Cool

DL Arrow
http://www.fileden.com/files/2007/6/15/1179866/AC1_DM_Maps/dm_obey2010.zip

dl contains:
dm_bk_obey2010_rc2.bsp
dm_bk_obey2010_rc2_info.txt


credits goes out to my mentors and cyrus for the support.. thx buddies
also want to give credits to cncr, by using some re-edited custom textures from cncr´s tex-packs


feedback is welcome Exclamation

lets have some fun Twisted Evil

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